
About Pao: Due to circumstances regarding the game structure, a new character had to be added to the Psycho Soldier Team, and various ideas for this additional character were formulated. The designers hoped that she would be accepted as an independent, whip-brandishing character rather than just another member of the Ikari Team. The supervising designer was sweating bullets over this when the design was checked (he feared he'd be accused of slacking off), but in the end the concept was approved without incident. The number of dots used on Whip's whip were reduced to express a feeling of speed and power - a daring method of expression. Since Leona exposes comparatively more skin, Whip sports less revealing but body-hugging fashions that leave a little more to the imagination.
THE KING OF FIGHTERS 99 MAME ROM SERIES
About Whip: The plan was to introduce this character in KOF '96, but since Leona was already a part of the Ikari Team she began her series of appearances in KOF '99. This comic is hard to get your hands on in other parts of the world, but check it out if you have the opportunity. Makishima, but in a serialized KOF comic that came out in Hong Kong, he, for some reason, became a 'beautiful woman doctor'. Strange how things happen, isn't it? Maxima was originally modified by the male scientist Dr. The designers were initially supposed to design a character that used body slams, but the finished character became a fist-fighter. About Maxima: With the growing influence of teenagers, it seems the concept for Maxima evolved from a desire to introduce a sober and reliable middle-age character (sad state of affairs though when a twenty-something male is referred to as 'middle-aged').

"Garou - Mark of the Wolves" was being developed concomitantly with KOF '99, so the staff learned that MOW's main character (Rock) looked like K' (causing the supervising designer to lose a few pounds from panic). The reason for his hair being bushier than need be may be a reflection of the conditions around him. About K' (K Dash): K' initially sported a slicked back hairstyle, but this was nixed by the powers that be and that's how the 'hairdo' for the hero of the NESTS Chronicles got changed. The Fatal Fury Team music theme is a remixed version of Terry's theme in "Fatal Fury Wild Ambition". 8-way, Weak punch, Weak kick, Strong punch, Strong kick TRIVIA Released on Jin Japan. Game ID: NGM-251 2 players - 4 buttons per player. TECHNICAL Runs on the SNK "Neo-Geo MVS" hardware. Introducing the new 'striker' system! Each team is expanded to four characters, with a total of 30 selectable characters set on defeating Krizalid and his evil feather coat. published 23 years ago: The King of Fighters '99 - Millennium Battle © 1999 SNK.
Microsoft XBOX 360 (jul.30, 2009) "The King of Fighters XII " Sony PlayStation 3 (jul.NOTICE: These are informations from parent game kof99 - The King of Fighters '99 - Millennium Battle (NGM-2510)SNK Neo-Geo MVS cart.

The King of Fighters '96 (1996, Arcade).The King of Fighters '95 (1995, Arcade).The King of Fighters '94 (1994, Arcade).TRIVIA The King of Fighters XII was released on April 10, 2009. TECHNICAL Runs on the "Taito Type X²" hardware. The game will also returns to it's traditional team based gameplay rather than the previous KOFs tag team. Every character's old sprite will be dropped and replace with fully redrawn high definition sprites. It is also planned to be the first overhaul to the series since The King of Fighters '96. The twelveth installment in the series forgoes the Atomiswave hardware to Taito's Type X2. Arcade Video game published 13 years ago: The King of Fighters XII © 2009 SNK Playmore.
